TCharacterClass Class Reference

A character classification. More...

#import <character.h>

Inheritance diagram for TCharacterClass:

TObject List of all members.

Public Member Functions

(id) - init:name_race:name_class:start_lvl:start_hp_max:start_str:start_cons:start_intel:start_wis:start_charisma:start_dex:start_speed:lvl_exp_increment:exp_increment:exp_bonus:hp_bonus:str_bonus:cons_bonus:intel_bonus:wis_bonus:charisma_bonus:dex_bonus:speed_bonus:hunger_speed:
 Params are copied into the respective fields in the new class.
(id) - free
(void) - setskillset:
 Set a new skillset for the class.

Public Attributes

int start_lvl
 Starting level.
int start_hp_max
 Starting max hp.
int start_str
 Starting strength.
int start_cons
 Starting constitution.
int start_intel
 Starting intelligence.
int start_wis
 Starting wisdom.
int start_charisma
 Starting charisma.
int start_dex
 Starting dexterity.
int start_speed
 Starting speed.
int lvl_exp_increment
 Ammount of exp points needed to level up.
int exp_increment
 Part of the way the new lvl_exp_increment is determined after leveling up.
float exp_bonus
 Other half of how lvl_exp_increment is determined after leveling up.
float hp_bonus
 Multiplied with level and added to max_hp after leveling up.
float str_bonus
 Multiplied with level and added to str after leveling up.
float cons_bonus
 Multiplied with level and added to cons after leveling up.
float intel_bonus
 Multiplied with level and added to intel after leveling up.
float wis_bonus
 Multiplied with level and added to wis after leveling up.
float charisma_bonus
 Multiplied with level and added to charisma after leveling up.
float dex_bonus
 Multiplied with level and added to dex after leveling up.
float speed_bonus
 Multiplied with level and added to speed after leveling up.
int hunger_speed
 should be positive, how fast hunger increases
int thirst_speed
 should be positive, how fast thirst increases
 Set of skills that can be learned by this class.

Protected Attributes

char * name_race
char * name_class

Detailed Description

A character classification.

Defines things that are specific to a "class" of characters, not one character. For example, you might create a character class of a Human Rogue or of an Elvish Archer. Note that is is specific to Race and race class.

Definition at line 62 of file character.h.

The documentation for this class was generated from the following files:
Generated on Wed Dec 21 13:16:08 2005 for Toten by  doxygen 1.4.5 Logo