00001 /* 00002 toten 00003 Copyright (C) 2004,2005 Toten Developers 00004 00005 Toten is the legal property of its developers, whose names are 00006 too numerous to list here. Please refer to the COPYRIGHT file 00007 for the full text of this license and to the AUTHORS file for 00008 the complete list of developers. 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU Lesser General Public 00012 License as published by the Free Software Foundation; either 00013 version 2.1 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 Lesser General Public License for more details. 00019 00020 You should have received a copy of the GNU Lesser General Public 00021 License along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00023 */ 00024 00025 /* Index of the Documentation */ 00026 00027 /** \mainpage Toten Documentation 00028 00029 \section intro_sec Introduction 00030 00031 Toten is an RPG game engine/platform that enables many types of RPGs to be created. 00032 00033 */ 00034 00035 #include <objc/Object.h> 00036 #include <stdio.h> 00037 #include <stdlib.h> 00038 #include <time.h> 00039 #include <unistd.h> 00040 #include <errno.h> 00041 #include <string.h> 00042 #include <sys/types.h> 00043 #include <sys/socket.h> 00044 #include <arpa/inet.h> 00045 #include <db.h> 00046 00047 #include "tobject.h" 00048 #include "item.h" 00049 #include "skillset.h" 00050 #include "character.h" 00051